Wednesday, April 4, 2018

Setusetype gmod

Entity:SetUseType ( ) Search on GitHub - What links here? Sets the use type of an entity. The use key is the identifier of who activated the entity. This function will be called as long as you keep holding down the USE key on the entity. And need to press E again for the sound to play again.


Information about a SWEP, used by SANDBOX:PlayerGiveSWEP and SWEP creation. For list of callbacks, see. While some of the fields may be serverside or clientside only, it is recommended to provide them on both so addons could use their values. To learn more about scripted entities, see this page. We have servers for several gamemodes, such as Trouble in Terrorist Town and Deathrun.


Now stand infront of your kinect and the ragdoll should start to copy you. GMOD Lua, all the other tutorials just kinda chuck. Enumerations used by Entity: SetUseType. Affects when ENTITY:Use is triggered.


Not to be confused with USE_ Enums used for ENTITY:Use and others. An entity is an object defined within the Source Engine as having characteristics which differentiate it from the world (world brushes). We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. Trying to add a delay to the firing of the bouncy balls, that and give them a force so they are shot out of the canister instead of just.


I am currently trying to make a gmod addon, which has multiple entities. Dismiss Join GitHub today. GitHub is home to over million developers working together to host and review code, manage projects, and build software together. Category:Documented Functions.


This is a list of functions that have been documented. For a list of incomplete functions, click here. The following 1pages are in this category, out of 1total.


This page has been accessed 114times. This article will give you a full list of available enumerations. Attention, ce sujet est très ancien.


Keyboard_CaseReMap Keyboard_ReMap KeyBoardPlayerKeys list math ModelPlugInfo mover_selectedNpcs numpad os package player player_manager resource saverestore schedule. Npcs_relations Serialiser server_settings SourceCode SourceLineNumbers SourceLines sql string table team timer ULib ulx umsg undo usermessage. Nun kamen wir zum Thema Networking. Joar, das war schon eine geile neue Sache, das musste man aber erstmal verstehen.


Mein Gedanke vorher war einfach: Jo die Dateien sind halt da und fertig ist. Hat nichts mit irgendwas wichtigem. Du betrachtest unser Forum derzeit als Gast und hast damit nur eingeschränkten Zugriff zu Diskussionen und den weiteren Funktionen.

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